Tuesday, January 15, 2008
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During the Xbox live outage fiasco over the holidays, I have learned a few things.

The Settings blade in the Xbox live menus has a very handy Xbox Live test. Running the test will allow the Xbox to check every setting and networking option that the console needs to communicate with the Xbox live service.

What I found when I ran mine, was that everything was working, but my NAT settings were testing as 'Moderate'. Sometimes Call of Duty 4 worked for online play over live, and sometimes it didn't. I could connect and play with one friend, but not others. My friend suggested to port forward some of the settings through the firewall. I gave my Xbox a static IP address and did the following.

image

The ports the Xbox requires direct communication over are:

  • UDP 88
  • TCP 3074
  • UDP 3074

Call of Duty Requires these ports to be open:

  • UDP 20500
  • UDP 20600
  • UDP 20610
  • UDP 28960
  • TCP 28960

Setting these up on my router and then trying to connect with friends that I was unable to previously INSTANTLY fixed my issues.

Wednesday, January 16, 2008 5:21:12 AM (Pacific Standard Time, UTC-08:00)
If your router supports uPnP, turning that on will make XBox Live networking SO much easier. The games can simply tell the router what ports they need open. It works great.
PS: I rented CoD4 until Sunday, we've gotta play. I wish it had a co-op mode tho!
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